![]() ![]() Recently, an inbound link to my post on Line Rider Badminton caught my eye.Ī teacher at Lisgar Collegiate Institute had linked to my Line Rider blog post on a site for an advanced function math course. You can also usually find me on the line rider discord as well.I am an avid web statistics viewer. Your nf file now features all keybindings, and can be changed, but it’s not officially a feature until I add a UI, so use with care.īugs can be reported by creating an issue on the issues page. it’s been 5 months since a version release, so I had to delay these. These are the features that couldn’t make it in this version. Smooth playback no longer causes weird playback in some instances.įeatures that should be here, but were delayed to 1.04.The selected track in the load window will now indicate filename in the window title.Pencil tool will show the size of a dot for scenery.Line tool now displays preview lines in the color they would be.Improvements to the visibility of UI in nightmode.The setting is intended for determining the possible ways for a line to interact with the contact “Momentum Vectors” setting now shows lines of fixed length.The solid, first constraint that dies is the most important, as it’s the one that actually “kills” the rider. “Contact Lines” setting now shows constraints that die after the first as semi-transparent.Performance improvements across the board.Going backwards a frame will show the camera where it would be at that point Camera now plays nice with the timeline.Hit test will now only show the lines hit up to the current frame, so if you go backwards on the timeline it will update to be as if you played just up to that point.Zoom with the mouse wheel is now a lot more responsive.If momentum vectors and contact lines are on, during iteration stepping, the next momentum tick will be faintly visualized.Frame stepping and moving across the timeline is now consistent with the “proper” camera position.00 Is the newest one, and when an autosave is made, it will move the previous autosave00 to autosave01 Autosaves are now saved as autosave00, autosave01.Line end longer tries to snap to the same spot the start of the line did.Now will show the size of a dot for scenery.Scenery is drawn with more lines to capture greater detail.Previously it was impossible to make an anti-gravity-well with this tool. This can be used to change the strength of gravity wells (ctrl + shift, if you grab it by the nodes), additionally, you can move a line perpendicular to its axis (up/down) by holding x as well. You can move a line along its axis by moving the line and holding shift.You can now try to lifelock while the rider is alive, and it will wait until you move the line to a place that kills the rider to “enable”.Line properties now have a “save changes” or “cancel” button. ![]()
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